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Metroid: Other M | 
| From: Nintendo Category: Video Games Department: Electronics
List Price: $49.99 Buy New: $37.90 as of 9/4/2010 15:42 CDT details You Save: $12.09 (24%)
New (35) Used (10) Collectible (3) from $36.95
Seller: GMEHDZ1 Rating: 32 reviews Sales Rank: 7
Platform: Nintendo Wii Genre: adventure_games ESRB: Teen Media: Video Game Edition: Standard Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Operating System: Nintendo Wii Shipping Weight (lbs): 0.4 Dimensions (in): 7.5 x 5.3 x 0.6
MPN: RVLPR3OE Model: RVLPR3OE UPC: 045496901912 EAN: 0045496901912 ASIN: B002BSC4ZS
Publication Date: August 2010 Availability: Usually ships in 1-2 business days
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| Features:
| • | Metroid - Other M takes the best elements of 1st-person and 3rd-person gaming to create a seamless blend between game play, story-telling and dynamic cinematography, that feels like a movie you can control; you can hold the Wii Remote controller sideways while navigating and battling in 3rd-person; however, at any moment, you can switch immediately to Wii Remote pointer controls to examine and explore the environments in 1st-person perspective | | • | Metroid fans know more about Samus' suits and weapons than they do about what drives her; that's about to change, the story begins immediately following the events of Super Metroid, when a baby Metroid gave its life to protect Samus, with voice acting and a rich story, you will learn the engaging back-story of Samus as she weaves through an action-packed adventure aboard the Bottle Ship, a decommissioned space facility; as she hurtles into this new adventure, Samus will encounter her first men | | • | The development of Metroid - Other M is an exciting collaboration between Nintendo's Yoshio Sakamoto and Team Ninja; Sakamoto was the director of Super Metroid in 1994; Team Ninja is the renowned action developer of Ninja Gaiden. Metroid - Other M pairs Sakamoto's expert level design and exploratory focus of the classic Metroid series with Team Ninja's signature stylish, no-holds-barred action |
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| Editorial Reviews:
Product Description For decades, Samus Aran has been known as one of the first female protagonists in video games, and one of the most enigmatic. Having traded her haunted past for the solitary life of a bounty hunter, Samus finally tells her own tale in this revealing, personal story of her failings, her flaws and ultimately her motivation. Metroid: Other M is an unprecedented collaboration that blends the slick, action-packed production of the world-renowned Team Ninja development team with the game design talents of the creators of the original Metroid. Metroid: Other M is a dramatic new direction for a legendary franchise and a bold new blend between cinematics, storytelling and the best in interactive entertainment.
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| Customer Reviews:
Showing reviews 1-5 of 32
Team Ninja ruined Metroid September 4, 2010 Jason 2 out of 3 found this review helpful
I have played every Metroid game since the original. It is by far my favorite game series ever. I consider myself a gamer, but I have never cared for these `run and gun' types of games. They have destroyed all of what I loved about Metroid games. Hidden items, and the mystery of Samus Aran and the worlds she battles in are gone.
Instead of energy and missile units, they have now created this ridiculous concept of "concentration" where, when Samus's health or missiles gets critically low, she can simply "concentrate" to refill them. Three E-Recovery Tanks are available to allow you to refill more energy during concentration. There are 70 missile expansions (yes I said 70!) that increase capacity by 1 per expansion (and all locations of expansions are displayed on the map). 16 energy parts are located throughout the game, every 4 combining to create a new energy bar. Sound familiar? I'm playing Metroid, not collecting heart pieces in Zelda. There are 5 energy tanks to pick up around the game. Six accel charges allow Samus to charge her arm cannon faster (and you do have to wait for it to fully charge in this Metroid).
I knew, before the game came out, that the only way for them to accomplish the 3D 3rd person play, they would have to use an auto-aim feature. This game reminds me a lot of X-Men Origins: Wolverine in that there were cool looking moves that you could perform, but all it really takes is just running though the game pressing the attack button. These games grow old quickly. Metroid was never a game that was made to be easy. That is one of the things I always loved about it.
The story could be good however, letting Samus narrate it made the game cheesy. Like a badly narrated Square Enix game. Please don't think that I just love Metroid. I play all types of games including Square Enix games, but this Metroid shouldn't have been made. They have alienated their hardcore Metroid fans who have been buying Nintendo products throughout the years for the sole reason of playing the new Metroids. I was one of them. I hope Nintendo hears our comments and brings Metroid back.
Amazing Game! September 4, 2010 Jeffrey Janes 0 out of 1 found this review helpful
This is the perfect Metroid game. Don't pay attention to all the meh reviews, this game is awesome.
Samus Aran: In the flesh, and it's amazing! September 4, 2010 Federico Muñiz (Tampa, FL) Nintendo rarely (or rather never) gives us a perspective of any of their main characters from the characters point of view, almost to the point were they don't even talk or say anything, and let their environment, population and the game tell the story. But Metroid: Other M does the complete opposite by giving us a first ever look into Samus' past and her current mission on the BOTTLE SHIP through her own eyes, and, her words...Yes, she finally speaks!
But the game as a whole is not just about the story, which is very good, but the simple yet addictive gameplay offered just with the Wii Remote, the environments and the overall feeling that you are playing Super Metroid from the SNES, and yet can switch to 1st Person View to investigate like the Metroid Prime Trilogy. It takes the past, and adds the present and we get a very great overall game.
For those that never played Metroid before this, I would at least recommend buying and playing Super Metroid from the Wii Marketplace, because that game breaks down the first 2 games and it explains and builds up for Other M, on the count that this is a follow-up.
Metroid fans, rejoice, for this is the game that gives us Samus like never before, and the overall experience is very awesome indeed.
Amazing Graphics, So-So Gameplay September 4, 2010 Eliot The first time I dabbled with Metroid was when I played through Metroid Prime Trilogy from beginning to end. I absolutely loved it. Thinking that this could be even better, having seen the amazing trailers, I got it day one. I came away both impressed and dissatisfied. Here are my thoughts on the game.
Presentation: The graphics are probably the best I've seen on the Wii. They make me want an HD Wii that much more. The CG cutscenes are incredible, and the in-game graphics actually manage to stack up with the cutscenes. No blurry textures to be found. The environments are varied, and though sometimes you may find yourself thinking "Wait, haven't I already gone through this corridor?", all in all it's got great variety. There is full voice-acting, and though it can be rather dull and emotionless at times, I think that's the effect that the designers were driving at.
Gameplay: I like the idea of a 2D-3D hybrid. In theory. In practice, it works...sort of. Most of the time you play with the Wii Remote held sideways, replicating a NES controller, but when you point the remote at the screen it shifts to first-person perspective. There's a catch though--you can't move in first person, just look around and shoot. This makes it difficult to impossible to fight in first person. Thankfully there is an autoshooting function in the 2D mode and a "Sense" move that allows you to dodge enemies easily. These functions seem hard to get used to at first, but you'll find yourself a pro at them by the end of the game. I like how there is a pointer on the map that tells you where to go--that was one of the things about Metroid Prime that I didn't like, not knowing where to go. But you're not restricted to just doing that. On the way you can find powerups hidden throughout, and though most of them are pretty unnecessary (I beat the game collecting only 43%) it could be fun for the hardcore players to find them all. I don't see the point of it, but whatever.
All in all, it's worth a purchase for any serious Wii gamer. I thought the cutscenes dragged on a bit and the controls are a bit simplistic for my taste, and not being able to move in first person stunk. The game is also rather short and after you beat it there's not much to do. But it's still a great game.
90% Great Game! September 4, 2010 Jeff -Somewhat of a throwback to the old school of "Metroidvania" style gaming, with enough new stuff to keep it relevant. Classic Metroid and Castlevania "Symphony of the Night style" item searching.
-Graphics are amazing for a Wii game, at times, I thought I was playing this on PS3 or Xbox 360 with the particle effects and textures, not just in the cutscenes (which there are a lot of) but actually in-game as well.
-Controls work great, I was skeptical at first how it would control, using only the Wii-remote turned sideways and then having to point at the screen, but it works good. Takes a little while to get the hang of, but once you do, it works and it works well.
-Story has a few twists, and is OK, not as good as Knight of the old republic, but not bad.
-Ignore the review scores from G4 and destructoid, this is a great game.....Best metroid since Metroid Fusion on the Gameboy Advance. Most other reputable gamer website reviews have been 90%+
Showing reviews 1-5 of 32
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